tcdev
12th December 2008, 07:27 AM
I've got loan of a Cyclone 3 Development Board for a short time, so I took the opportunity to get Space Invaders up-and-running on it.
It differs from all other targets in that it doesn't have VGA output. Rather, the board I have came with two (2) DVI transceiver boards. So, leaving the PACE architecture intact, I added a VGA-to-DVI block in target_top. The result is that it takes quite a long time to build, as the converter is based around the Altera Video Processing IP and includes a scaler and frame buffer implemented in on-board DDR2 memory.
If time permits, I'll look at reducing the video ip required - should be able to get away with just a single clocked video output block - and trying to think of something cool to stretch the 3C120 on the damn thing!!! :cool:
It differs from all other targets in that it doesn't have VGA output. Rather, the board I have came with two (2) DVI transceiver boards. So, leaving the PACE architecture intact, I added a VGA-to-DVI block in target_top. The result is that it takes quite a long time to build, as the converter is based around the Altera Video Processing IP and includes a scaler and frame buffer implemented in on-board DDR2 memory.
If time permits, I'll look at reducing the video ip required - should be able to get away with just a single clocked video output block - and trying to think of something cool to stretch the 3C120 on the damn thing!!! :cool: